Online Learning Consortium – Level Up: Gamifying an Asynchronous Course (Vendor Webinar)
Online Learning Consortium – Level Up: Gamifying an Asynchronous Course (Vendor Webinar)
While the success of digital games in education continues to validate the improvement to motivation, engagement and social influence (Groening & Binnewies, 2019; Lopez & Tucker, 2019), the impact for asynchronous adult education remains ambiguous. In a substantial course redesign, the University of Missouri will showcase how they attempted to address notable aspects of gamification […]